Sewers?

Home Forums Feedback / Suggestions Sewers?

This topic contains 5 replies, has 5 voices, and was last updated by Profile photo of Nadir Taov Nadir Taov 17 years, 2 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
Author Posts
Author Posts
Profile photo of jacky

Anonymous

said

I know it's a big use of valuable prims but it might be quite nice to have a part of CD with sewers beneath it?

Given that a lot of the surface is already covered with prim road/buildings I think that it would be just a matter of digging a trench in the terrain below them and then putting in some pipes and manholes. If the pipes run below the water level then they also appear quite gloomy.

I'm not suggesting that the entire sim be done but a small network with some manholes/access points in "interesting" locations?

September 11, 2007 at 11:03 am
Profile photo of skylar

Anonymous

said

Sign in at the very top to read this reply. ツ

September 11, 2007 at 2:56 pm
Profile photo of Nadir Taov

Nadir Taov

said

Sign in at the very top to read this reply. ツ

September 11, 2007 at 10:46 pm
Profile photo of blackhawk-sands

blackhawk-sands

said

Sign in at the very top to read this reply. ツ

September 12, 2007 at 9:57 pm
Profile photo of chance

Anonymous

said

Sign in at the very top to read this reply. ツ

September 14, 2007 at 1:39 pm
Profile photo of Nadir Taov

Nadir Taov

said

Sign in at the very top to read this reply. ツ

September 14, 2007 at 4:54 pm
Viewing 6 posts - 1 through 6 (of 6 total)

You must be logged in to reply to this topic.