Heya, I just wanted to get this off my chest, I noticed when starting to actively role play again in Second Life that the way people role play if wildly different from (an)other game(s) I've role played in, though the etiquettes remain the same; don't use meta info, don't powergame...
I am too are for this concept but one thing when role playing in Hathian I notice just can't escape my attention. Most people's role play consist of mostly more than fifty percent of meta info. It seems to be used to make their post look all rich and long, or perhaps to make it look like anyone reading it is reading a richly written book. Of course everyone has their preference in that but in all honesty... It seems of not much use really.
It's info that looks like it's just there as a filler, I mean, most of us are there not to read a book, but to experience something, right? So, we read these post, but in the end all the info that's in there is only the actions that are notibly emoted and what the character audibly says. Maybe I'm not seeing the point and there is a solid reason why people like to emote what their character is thinking or other things that surrounding characters aren't able to notice.
Thing is, role players want to get immersed, so, wouldn't it be more immersive if the only things that would be emoted would be only things that surrounding characters are supposed to pick up? And say when your character mumbles something, only mention they're mumbling something, no specifics, because you simply do not intend to let surrounding characters know what you're mumbling. Whispering something to someone in particular? IM what you're whispering to them!
I've been in another role play community before this, and before that I also role played in Second Life on other Sims. Though when I took a break from Second Life and dove into this other game, I was surprised with this completely different style of role playing as I just described above. I too was using the... Let's dub it book-style for now. But then I came in contact with this completely different way that was solely focusing on immersion.
The most fun part about this first-person style is that surrounding characters actually have to do some effort to find out something if a character does something notibly but it's unclear what, so they have to act to get to know more. Perhaps an added bonus is that your real life self, also won't have a clue, marvelous, isn't it? 😛 So it's in essence a way to get sucked in more.
I'm not trying to judge or disapprove of other people's role play styles, I'm actually curious what makes them choose the book-style if they made the choice intentionally. Also not trying to force the first-person style out there, just wanting to let people know about this way and if they do fancy it, that would be brilliant. If not, fair enough of course. As I said, just getting it off my chest and out there. 🙂
You must be logged in to reply to this topic.